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Thread: Goblin Nonsense

  1. #331
    Join Date
    Aug 2013
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    NeverNeverLand
    Posts
    1,475

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    Striegboirk began chanting as he stepped toward the gearghost. His eyes turned a strange, milky white as he muttered strange, ancient mutterings.

    "Ooga Shaka... Ooga Shaka... Oooga ooga pigs shaka.... Ia Ia Meshugga Ryleh..."

    OOC
    5 foot step N
    casting Summon Natures Ally II...

  2. #332
    Join Date
    Mar 2016
    Posts
    247

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    Strieg's chantations filled the room. He summoned power to him, ready to call an ally from the ether. Sparky's flames washed over Smiler and the gearghost moaned in anguish. No longer willing to stay here, Smiler took comfort in the knowledge he could still escape their clutches. Withdrawing into the corridor, Smiler flew down the eastern passage, leaving bits of smoking debris from his body in his wake.

    Gobs blood was up. This creature had lured them into a deadly trap and was now trying to flee? Not hardly. Gobs raced after the creature just as he had initially, but this time he remembered to watch for traps laid in his path. His keen eye spotted a tripwire at the second turn and he yelled back to his comrades "Jump the second turn! Tripwire!" as he closed on the gearghost, sword in hand.

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    S=Sparky, V=Gorvgo, G=Gobs, B=Bubbisa, T=Striegbork,
    L=Slurry, P=pit, W=stairwell just descended, r=wet pawprints, just like the ones burned into the floor above,
    Z=sawblades, b=button, u=column with torch, H=Holes in Wall, N=Secret panel, O=Gearghost, x=tripwire

    OoC
    Gearghost withdraws as a standard, avoiding attacks of opportunity, moves down the corridors to where shown.
    Gobs double moves to keep up with gearghost, perception check for traps as he runs d20(14)+8=22, success; notes a tripwire at the second turning of the corridor, free action to shout to comrades its location.
    Bubbisa, Gorvgo, Strieg and Sparky, it's your turn again!
    Last edited by SirIggy; 07-21-2017 at 09:34 AM.

  3. #333
    Join Date
    Aug 2016
    Posts
    61

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    Gorvgo let out a shrill and bloodcurdling belch and ran after the trash covered ghost. Slathering and spraying foamy spittle as he ran, Gorvgo ran as fast as his stunted little legs could carry him.

    Ooc. Gorvgo will double move (Which is 40') should put him in the square right after the trap.
    Acrobatics to avoid trip wire? d20 (4+3=7)

  4. #334
    Join Date
    Jan 2005
    Location
    St. Augustine, Florida
    Posts
    3,028

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    "No...NO! He will lead you to more traps!" Sparkskar implored his allies as more and more of them dashed off to the gods knew what fate. He turned to the attractive female gob and spread his hands out wide, the torch flickering at the extent of his right arm.

    "We need to stick together now, yes?"

    Somewhere along the line she had become the defacto leader. He wasn't sure when, or how, but the writing was on the wall as clear as if it glowed and the letters were ten feet long. If he could appeal to her sensibilities, perhaps the others could be brought under control.

    "We have bad gobs to hunt, and traps are everywhere. The ghost will lead us to death..."

    Sparky made no move to chase the disembodied floating garbage, but he did fish another mushroom from his pouch and pop it into his mouth.
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