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Thread: Wrath of the Righteous - Characters

  1. #11
    Join Date
    Mar 2016


    Jenaliska“Jenny Gears” Gyrapolsi Human TrapBreaker Alchemist 4 Age:19
    Ht/Wt/Build:5'1”/108 lbs/slight, but firm, pixie-ish
    Hair/Eyes/Skin:Bubblegum Pink in a Ponytail/Swirling Electric Blue/Very Light Lavender w/ freckles

    Wisdom 10
    Languages: Common (Taldan), Osiriani (Ancient, Modern), Gnomish, Draconic
    CMD: 15
    Hp: 44
    Feats: Fast Learner, Throw Anything, Brew Potion, Extra Discovery (x2)

    Abilities: Swift Alchemy (an alchemist can create alchemical items with astounding speed. It takes an alchemist half the normal amount of time to create alchemical items), Bombs (8/day, 2d6+4dmg, splash for 6dmg DC16 Ref negates) Mutagen
    (At 1st level, an alchemist discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. It takes 1 hour to brew a dose of mutagen, and once brewed, it remains potent until used. An alchemist can only maintain one dose of mutagen at a time—if he brews a second dose, any existing mutagen becomes inert. As with an extract or bomb, a mutagen that is not in an alchemist's possession becomes inert until an alchemist picks it up again.When an alchemist brews a mutagen, he selects one physical ability score—either Strength, Dexterity, or Constitution. It's a standard action to drink a mutagen. Upon being imbibed, the mutagen causes the alchemist to grow bulkier and more bestial, granting him a +2 natural armor bonus and a +4 alchemical bonus to the selected ability score for 10 minutes per alchemist level. In addition, while the mutagen is in effect, the alchemist takes a –2 penalty to one of his mental ability scores. If the mutagen enhances his Strength, it applies a penalty to his Intelligence. If it enhances his Dexterity, it applies a penalty to his Wisdom. If it enhances his Constitution, it applies a penalty to his Charisma.
    A non-alchemist who drinks a mutagen must make a Fortitude save (DC 10 + 1/2 the alchemist's level + the alchemist's Intelligence modifier) or become nauseated for 1 hour—a non-alchemist can never gain the benefit of a mutagen, but an alchemist can gain the effects of another alchemist's mutagen if he drinks it. (Although if the other alchemist creates a different mutagen, the effects of the “stolen” mutagen immediately cease.) The effects of a mutagen do not stack. Whenever an alchemist drinks a mutagen, the effects of any previous mutagen immediately end), Trapfinding (This alchemist adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). This alchemist can use Disable Device to disarm magic traps), Discoveries (4)

    Discoveries: Strafe Bomb, Precise Bomb, Directed Bomb, Explosive Bomb

    Club+3 (1d6/x2)

    Bomb/alchemical agent/rock+6 touch *except rock) (varies, rock=1d4/x2)

    AC: 16(+2 Dex, +4 ChainShirt) T:12 FF:14

    Skills: Bluff+6, Craft(Alchemy/Trap/Glass)+15/+9/+9), Disable Device+11, Knowledge(Arcana/Engineering/Nature/Dungeoneering)+10/+7/+10/+7, Perception+7, Spellcraft+11, Stealth+4

    Traits: Reincarnated (You gain a +2 trait bonus
    on saving throws against fear and death effects), Chance Encounter

    Gear: club, chain shirt, mwkbackpack -Alchemist's Kit (Alchemy-crafting kit, bedroll, Torchesx10, 5 Days Trail Rations), Water Purification Spongex2, Alchemist's Firex4, Acidx2, Alkali Flaskx2, “Whippin' Rock”x7, Messkit, Thieve's Tools, Portable Alchemy Lab, cosmetics kit; Beltpouch (Flint and steel, Ink [signature pink] and inkpen {“It's aTabouli?... from Thuvia?...Y'know, the WORLD-FAMOUS Tabouli Pens...?Sheesh...”},, Vermin Repellantx6, Smokestick [signature pink], Glass Cutter, “Whippin' Rockx3; Beltpouch2 (Soap [lilac and persimmon], Alchemist's Kindnessx10, 1/2lb of tobacco [laced with mellowroot], bloodblockx3, Honeydustx2, Harlot sweetx1)

    Formulae Book (*commonly on Daily List, 4/2)
    1st) Cure Light Wounds*, Polypurpose Panacea*, Shield*, Monkeyfish*, Keen Senses, Expeditious Retreat, True Strike, Detect Secret Doors, Disguise Self
    2nd) Lesser Restoration*, See Invisibility*

    Jenny's background, pre-Kenabres:
    Born into a fairly powerful merchant family in Thuvia, Jenny was third of four children. Her parents wealth allowed her to study under The Alchemist, Artokus Kirran, in the capital at Merab. There she learned the secrets of alchemy from some of the greatest minds regarding the art in Golarion. She was a good student, if prone to "partying"a bit too much. It was her profligate use of drugs that landed her in trouble with the faculty. After a particularly dangerous drug-fueled binge, Jenny nearly overdosed. Her best friend, and lover, however,was not so lucky and died. Realizing that alchemy was not just fun,but also prohibitively dangerous, even if it wasn't something that exploded, Jenny threw herself into her studies, completing them and passing the rigorous tests of her teachers. Still stung by the overdose, Jenny searched for something to focus her energies on while still embracing her alchemy. She found it in her favorite teacher, a Sarkoran woman who was already long gone when her nation died. Access to the Sun Orchid Elixir had granted her youth again, but with Sarkoris destroyed she had no desire to return north. Jenny, in a bid to make her mentor proud of her, despite the overdose, petitioned her family to fund her trek to join the Crusades. Setting out overland she sailed from Osirion to Absalom and then to Taldor, where she followed the Crusader Roads until reaching Kenabres barely a year ago. Once in the city, she managed to get herself into a spot of trouble, but a kindly woman saved her and returned her to the protection of Crusaders. Jenny's gratitude to these Crusaders extended to taking a job as an alchemist's assistant to the Army of Mendev's Alchemist Corp. It was while working for them that she witnessed the fall of Kenabres.
    Last edited by SirIggy; 02-05-2017 at 02:58 PM.


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