Page 3 of 38 FirstFirst 123456713 ... LastLast
Results 21 to 30 of 376

Thread: Tauren's Price of Courage Game

  1. #21
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default Session #5 (cont.) - Beating the Bushes

    The next morning the group headed back to the Temple of Shinare to recruit the help of the Brass Tigers. They needed more information about this Whitescale Society of Frost's and they hoped that Gywnneth and her men could help. The party had the highest faction rating with the mercenary company (+6), and in-game Gywnneth had offered to help multiple times. So that's where they went first.

    She met with them over breakfast. They quickly caught the Brass Tiger up to speed about the attack at the Guild Hall, Reichert's death and resurrection, and Salinus' disappearance. Given the adventures they'd shared previously she had no reason to doubt them and almost immediately asked Degamar what she had to do to get the cleric on retainer. The dwarf smiled and said that they could discuss it later. After some discussion she agreed to have some of her men Investigate the Whitescale Society in Kalaman and our first faction combat was under way! Given the pressing nature of their situation the heroes elected to increase the DC of the check to speed the process up and Herschel successfully made the check to instigate an Investigate action. Plus, since he crushed the dice roll and beat the DC by 10 or more the heroes gained a +1 bonus to all faction checks and offensive/defensive checks for the rest of the chapter! Gwynneth promised she'd said word as soon as she knew anything.

    The party made a quick stop at the Temple of Mishakal where Herschel dropped off the map he'd made to the Fountain of Renewal with an acolyte to give to Naelathan. Feeling like they'd done all they could to find Salinus for now they elected to focus on tracking down Gilthanas until they could come up with some kind of plan or heard back from their allies. They headed for Merkane's Maps where, once inside, they were greeted by a cheerful chorus of kender voices. The shop, while jam-packed with scroll tubes and maps in glass cases, was full of kender; hanging from the shelves, sitting on the counter, rummaging through sheaves of old parchment. Oddly enough the gaggle of kender actually worked here!

    Before anyone lost to many of their possessions a well-dressed, middle-aged Daewar man emerged from the back room. His dark brown beard was tastefully decorated with shiny jewels and baubles. Degamar noticed that despite the other dwarf's hands being covered with ink they were well-calloused. This was a dwarf who had spent most of his life working with his hands current despite appearances. He shooed away the kender and introduced himself as Donald Copperplate, apologizing for her helpers. Kender knew maps better then anyone and he was desperate enough to overlook the “challenges” of working with them.

    I had a lot of fun with this scene. Role-playing Donald and constantly interrupting him and the PCs with various bits of kender chatter was a delight. Despite all the nonsense, however, the party did make some headway into their quest. They purchased some maps of Southern Ergoth and pre-Cataclysm Daltigoth and Herschel sold a number of the maps he'd collected and created over the course of the campaign. They confirmed that Shala had disappeared suddenly about two months ago, about the time the party believed Gilthanas had come through the city. Donald was a friend of the family and had been running the shop in her absence ever since. However, being a carpenter and an architect by trade he had recruited some kender help to manage the task and had been steadily losing hair ever since.

    Before the party left the shop Shroud brought up the lost fortress of Bastion and asked if there were any maps in the shop that might help them locate it. The oldest kender there, a wrinkly cheeked fellow with a white top-knot who was seated cross-legged on the counter nodded and said he thought he'd seen something a few weeks ago, but was almost certainly it would take some time to locate. This was not the first time in the conversation helping inventory the shop had come up. Donald reiterated that perhaps with some “more focused help” he and his helpers could find it sooner. However, the party was to zeroed in on tracking down Gilthanas and finding Salinus to coop themselves up in a cartographer's shop for a day or two. That's when Shroud's spirit companion, Wrenthistle, appeared and volunteered to help. Donald promptly fainted and the kender flipped out, peppering the wild gnomish ghost with questions and launching into their own tales of times they'd encountered ghosts in their travels.

    Degamar revived Donald and between Herschel, Shroud, and the mighty anvil they managed to convince the other dwarf to let the ghost help him and kender inventory the shop. She'd been a scholar and an explorer in life and had the right skill set for the task at hand (aside from being dead of course). She was willing to help too since she and Shroud had recently come to an agreement to end his “haunting” and forge a more beneficial partnership for the pair of them. It had become obvious to the seldom seen spirit that Shroud and his friends were wrapped up in important events; events that she could help shape.

    Donald promised that if he found any kind of map of Bastion he'd bring it to The Blind Cockerel himself. The last time he'd sent a kender runner somewhere he'd never seen that particular kender again. After the party left Herschel immediately checked his possessions (he'd already had to recover a silver dagger early in the scene) and discovered one of the pitons that he'd ruined pulling Cam out of that earthquake-related hole in The Desolation so long ago was gone. Arclight couldn't believe Luthen still had them on his character's sheet. Herschel was going to actually go back inside for it, but his friends convinced him to let the useless piece of junk go.

    Since they were nearby the party elected to swing through Kalaman's open-air market for an abbreviated shopping trip. After taking twenty minutes or so to track down the kind of vendor he was looking for Herschel haggled with the merchant and bought himself some alchemist's fire, a climber's kit, and a tanglefoot bag for slightly higher than normal prices. By the time Herschel had finished shopping it was early in the afternoon. The party decided they'd waited long enough and decided to return to the Guild Hall and talk to the two elven courtesans who had survived the Whitescale attack last night. On the way there Shroud discovered that his coin purse was gone! There was some chuckling as the players realized that the other kender had probably just borrowed it from their new afflicted friend. They could swing by the map shop tomorrow and get it back.

    Shroud had actually been pick pocketed in the market, but no one had spotted the thief. I had rolled the random percentile from the module for everyone in the party and it was the afflicted kender who got robbed. And knowing what I know about the NPC I created for this express purpose it was doubly funny to me. We'll discuss this later if it becomes relevant to the plot again. I rolled up a pretty cool minor character.

    Reichert led the way into the Guild Hall, which seemed to be operating normally again (aside from some extra guards outside and in the main lounge). Reichert requested the services of “Cinnamon” from the matron. They settled into a private room on the first floor to wait for the woman. They didn't have to wait long. As soon as the whore recognized Reichert she panicked, but before she could flee in terror Degamar hit her with the wand of calm emotions they had used so often on Isolde. I'd actually forgotten about the wand and Cinnamon actually failed her Will save. She calmly sat back down at the satyr's request. Reichert then used the Shard's true-seeing ability for the week to scan the room and the elf to make sure there were no lethal surprises in store for them. Cinnamon was Cinnamon and there were no invisible assassins lurking about.

    Unfortunately, she couldn't tell them much more then they already knew. She'd fled Reichert's room after the minotaur woman and the human man had been killed and hadn't seen or heard anything about Salinus. While Reichert and Degamar questioned the woman Herschel slipped back out into the main lobby and stealthy mingled with the crowd there. Shroud followed him in case there was trouble. No one paid Herschel any mind as the young man casually observed the exits, entrances, and number of guards. Still in stealth mode he returned to the other room as his friends finished with Cinnamon and accidentally surprised Reichert when he slipped up behind him him to talk. The satyr barely stopped himself from punching Herschel in the face – he was understandable a little jumpy.

    Calming down Reichert gave Cinnamon thirty steel and a blue quartz gem with instructions to use it to get out of the city and make a new life for herself. He made it very clear that this was not payment for anything, that it wasn't for Ekatrine or whoever else normally got their cut. It was for her. He didn't want her to be hurt or killed. With an emotionless thank you she accepted his gifts and promised she would do as he asked. This was such a weird scene to play as the DM. It should have been very emotional and tense, but the wand of calm emotions put a halt to the way I would have played the scene. I think everyone was a little uncomfortable with the results. Consequently when they met with the next woman, Sunblossom, they didn't use an enchantment on her.

    They had to wait almost a Watch for her. The woman was with another client, a fact that disgusted the heroes. They couldn't believe that after what the woman had been through last night she was back at work. The scene was a little more natural to play. The heroes kept Sunblossom calm without magic, but even so the courtesan started crying at least once during the heroes' interrogation. She also couldn't provide them with any more information. Reichert gave her a considerable amount of money and told her that she and Cinnamon needed to get out of this business. When they found out that she didn't have any family to go to Herschel told her to find Etharion down at the fish markets and tell him Herschel sent them. He and his friends would help her and Cinnamon get out of Kalaman to a safe place if they wanted to. She thanked them and promised to do just that. They met briefly with Ekatrine in her office, but learned nothing helpful. If anything they were becoming more and more frustrated and suspicious of her.

    Next: Salinus?
    Last edited by Tauren_Kai-Jere; 02-21-2015 at 01:03 PM.
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

  2. #22
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default Session #5 (cont) - The Exciting Conclusion to the Case of the Disappearing Sea Elf

    Now apparently my players had been conspiring against Ekatrine during smoke-breaks on the apartment balcony that the DM only found out about as he randomly wandered outside at about this point in the day. Since they needed me to facilitate things they finally let me in on their little scheme and we got things moving. It was a pretty good plan. I was proud of my players!

    Their character headed back to The Blind Cockerel for an early dinner, since they'd skipped lunch on their hunt for clues. They had a plan to call what they were convinced was Ekatrine's bluff regarding Salinus' disappearance, but they needed some magical supplies first. Shroud agreed to remain at the inn in case anyone sent word about either Salinus or the Whitescale Society.

    One of the random things pirategirl and I rolled up for The Blind Cockerel is the fact that they did provide guards for your rooms if you wanted to pay for them. I had decided that since devotees of Shinare regularly met to pray at the inn that these guards were coinswords in training. Reichert , knowing that coinswords of Shinare were some of the best hired muscle money could buy hired one the trainees for Shroud's room in case there was trouble while they were gone. He hired a second one to keep an eye on his room, where Cam's saddlebags of holding (which contained Huma's dragonlance) were locked up. Reichert, Herschel, and Degamar headed to Cilvar's Mageware fully armed and armored for trouble.

    At the wizard's shop they purchased three hats of disguise – one for each of them. Herschel also traded in three of his masterwork daggers and Degamar unloaded the scroll of druidic spells he'd taken from the scriptorium of Ghuth so that they could purchase a wand of magic missile (3rd level) for Herschel. The party had finally managed to put a dent in their substantial fortune and had to reach a little for the last item or so. Herschel had long studied spellcraft as a scholar of elven culture and history and finally had the ranks in Use Magic Device to make wands worthwhile purchases for him. Degamar also gave the Solamnic the wand of calm emotions.

    Bidding the Red Robe good evening they swung by the Temple of Reorx next. They were no longer planning on playing cards with Father Copperpiece and his friends, but they did need to talk to Etharion. They were surprised to see Donald at the game along with Etharion and Father Copperpiece, and a weathered one-armed elf as they exchanged pleasantries. The jovial priest of Reorx quickly realized his guests weren't staying. Just before the party pulled Etharion aside Degamar very quickly asked the other cleric if he could get him any quantity of dragonmetal. Intrigued by the challenge the man winked and said he'd be in touch.

    Tucked away safely in an alleyway alongside the temple they explained to the Steel Legionnaire what had happened to them since last night and Herschel showed him the Whitescale kukri. When they told him what the writing meant something visibly clicked for Etharion. Suddenly he wasn't staying to play cards either. He had to make contact with the rest of his cell immediately. However, before he disappeared into the night he offered everyone there Legion star jewels.

    “We could really use the lot of you if you're willing to join us,” he said.

    Herschel immediately took one of the stars accepting the offer of membership in the Legion. Reichert certainly respected the Legion and admitted he'd fought alongside them in Silvanesti, but he had to much on his plate right now and politely declined. Degamar simply ignored the invitation. Herschel gave Etharion a tablet of Shinare (which pretty much blew his mind – he wanted more of them for the Legion) and he promised to be in touch soon.

    When the three heroes stuck their heads back inside the temple to say good-bye Donald piped-up. He thanked them for the loan of their ghost (which got some strange looks from the elf and Father Copperpiece). She'd whipped his kender helpers into shape in no time. He promised they'd have the map they wanted by tomorrow afternoon. Thanking him they headed for the Guild Hall again.

    However, thanks to his newly acquired hat of disguise Herschel looked like Salinus (just two inches shorter). Degamar and Reichert had transformed themselves into ordinary citizens, a very average looking half-dwarf and his human friend out for a stroll, and followed Herschel/Salinus at a reasonable distance. Their plan was to walk in the front door of the Guild Hall and see what, if any, kind of reaction Salinus got by being there. It was actually a pretty good plan. If anyone flipped out chances were the sea elf was supposed to be locked up somewhere inside the building. If no one cared then Ekatrine was probably telling the truth and it was back to square one.

    Approaching the front door of the Guild Hall Herschel/Salinus was surprised to see Sekloga and her men (from their trip to Kalaman on The Laughing Gull) on guard duty at the front door. Pulling it together before anyone registered his surprise Herschalnus strolled up to the front door with an angry look on his face. Sekloga greeted him coolly and asked him what he was doing out here. Knowing he would still sound like himself Herschel simply spread his arms out in front of him in a, “What do you think I'm doing out here?” kind of gesture.

    The big woman drew her greatsword.

    “Alright, it's back in your cell for you.”

    That was all the heroes needed to hear. Reichert and Degamar turned back into themselves and the satyr rushed one of the thugs while Degamar held another one with a prayer. Sekloga surprised all of them by using magic to trying and blind Herschalnus. However, despite revealing herself as an ogre mage the fight was over in three rounds. Herschel knocked Sekloga unconscious in record time thanks to an awesome first round of attacks and a critical with his wounding mace on Round 2. The Con damage from the mace absolutely wrecked the ogre-mage wizardess despite her regeneration and Herschel finished her with a coup de grace. Reichert coup de graced the held guy and Degamar commanded the other one to fall.

    Sekloga's death put the brakes on another sub-plot I had brewing in the background. However, it's not finished, just stalled for a bit. There's more to tell there.

    The thugs who were still alive knew damn well was Degamar was capable of. They'd seen him call divine fire from the skies to obliterate a ship or two of goblin pirates. They promptly surrendered. The heroes marched inside, weapons bloody and spoiling for a fight. One of the two guards inside was ready to throw down, but Reichert Intimidated the crap out of the other guy. The Intimidated guy convinced the other guy that they did not get paid enough to die at the hands of the satyr and his friends.

    The three heroes marched upstairs without any further trouble and Herschel finally dropping his magical disguise when they reached the door to Ekatrine's office on the third floor. Three hits from Degamar's earth-breaker took it off it's hinges. Five more hits dispatched the door at the top of the stairs and put them inside Ekatrine's empty office. However, a secret door in one corner of the room was hanging wide open. Degamar led the way.

    Inside was hidden prison cell just big enough to hold one or two people. Salinus was chained naked to the floor inside. Ekatrine stood behind him with a dagger to his throat. Threats were exchanged and Ekatrine surprised the dwarf by trying to cut his friend's throat (again) right in front of him. Salinus passed his Fort save against the woman's death attack again. That's when the four invisible Whitescale Society assassins attacked. The heroes won the Initiative. Still out in the office proper Reichert immediately put his back to the wall.

    “Try and flank me now,” he growled, recognizing the man who had killed him last night.

    Herschel threw two daggers at Ekatrine in one fluid motion, putting them into her chest and left shoulder. With the guild mistress distracted Degamar reached out and cast heal on Salinus, instantly taking care of his grievous looking injuries. Salinus had still been at 26 hit points and hadn't eaten or drunk anything since he'd been locked up. When food and water had been brought to him he'd used his sea sense to determine if there were any pollutants in the water. When he'd found something wrong with his drink he'd passed on the food as well. It was a good use for sort of a weak racial ability that saved him some serious grief. Folks who know the module can probably guess what everything had been laced with. Needless to say Salinus got bonus XP.

    Herschel and Degamar were quickly flanked and sliced up by Whitescale kukris. The dwarf was in the worst spot, in a short twenty foot hallway pinned between at least two hired killers, Salinus, and Ekatrine. The hardy dwarf took almost fifty points of damage in the first round.

    Thing didn't go much better for Degamar in the second round. On the positive side of things Reichert did deafen an assassin on a critical with his thundering dagger and Herschel's opponents kept fumbling their weapons. Anyway, Salinus could see that the dwarf was badly hurt and wearily told his cleric friend he'd keep an eye on things here. Degamar also realized that he wouldn't last fighting between two assassins like this. He'd gone from almost two hundred hit points to less then 25 in two rounds. He took a 5 ft. step out of the cell block and cast heal on himself. Reichert killed his opponent and then moved to help Herschel, scoring a critical hit with the Shard of Light and felling another assassin (one of these guys was Reichert's killer, so that was satisfying for pirategirl). Degamar waded back into the fight and scored a critical hit with his earth-breaker, killing another wounded assassin.

    Seeing the fight going against her and her allies Ekatrine tried to Tumble past the dwarf, but failed the check. Degamar put her down the next round and the last assassin withdrew from his battle with Herschel and Reichert and fled down the stairs. Still furious and fighting mad Reichert moved in to finish Ekatrine off when something unexpected happened. The faint glow the others had seen around the satyr's eyes last night returned and intensified. Screaming in rage searing light poured from Reichert's eyes and instantly disintegrated the woman's body (and Herschel's daggers). No one, including Reichert knew what to say. The room was quiet for a moment as everyone tried to understand what had just happened.

    That was when Reichert remembered the words of the mysterious forest before he returned to life.

    “Go forth Lightbringer and bring justice to this world.”

    Herschel recovered from his shock first, quickly searching the bodies of the assassins and gathering up their Whitescale medallions, kukris, and numerous vials of what he suspected was some kind of haste potion or magical stimulant based on their actions in battle. A Spellcraft check told Degamar that Reichert had in fact generated searing light from his eyes. He had no idea how the satyr was capable of this. Evidently there was something to Lady Janetta's warning about resurrecting one of the fey folk. Herschel searched through Ekatrine's desk and found an extra set of keys and more vials of the mystery potion. He pocketed those and tossed the keys to Degamar. The dwarf set their Dargonesti friend free and Herschel found Salinus' stuff in a chest in Ekatrine's office.

    While the sea elf was getting dressed a large group of city guards burst in and demanded the party's surrender, which they did, and that's were we stopped gaming for the day.

    Going back to the satyr's Cyclops moment, I've decided to pick up the whole “Lightbringer” thing that gets dropped from the plot after KoD and make it my own. Reichert and the other PCs had certainly latched onto the idea of it, even though nothing significant had happened to give it any credence since the Peak of Malys. If anyone who's not one of my players wants to know exactly what I've done to Reichert and where I'm going with him plot-wise please feel free to PM me for details.

    I'm anticipating that our next session will be sometime in mid-to late August, but I should probably ask my players about their availability first.
    Last edited by Tauren_Kai-Jere; 02-21-2015 at 01:09 PM.
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

  3. #23
    Join Date
    Jan 2005
    Location
    Out of my mind, BEEEEP. Please leave a message!
    Posts
    7,061

    Default

    So far I've only read up to tge point where the PC's defeated the Ogre mercs and the spider-eater, but this is great stuff Dave! It also makes me wanna go faster in Bong's game.
    "And that blockhead Rukin.. he might not be much of a thinker, but he can kill things well I suppose..." Argent: Cleric of Silver Master. ICRP Key of Destiny.

    "Well I'll be a pickled dog-turd," Rukin grunted.

  4. #24
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default

    Wow! Nice to see you reading this stuff again, Caleb! Did you ever finish reading the other ones? I feel like you stopped somewhere in KoD or SoS.

    EDIT: Turns out that was p. 11 of KoD actually.
    Last edited by Tauren_Kai-Jere; 08-11-2012 at 07:41 PM.
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

  5. #25
    Join Date
    Jan 2005
    Location
    Out of my mind, BEEEEP. Please leave a message!
    Posts
    7,061

    Default

    I finished KoD, but not SoS. I'll probably go back eventually though. I can't believe you killed Reichart, though. In all fairness however, there are worse ways to go...
    "And that blockhead Rukin.. he might not be much of a thinker, but he can kill things well I suppose..." Argent: Cleric of Silver Master. ICRP Key of Destiny.

    "Well I'll be a pickled dog-turd," Rukin grunted.

  6. #26
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default

    LOL. Yeah, I'm pretty proud of that one. I knew that as soon as those two heard there was a "legitimate" whorehouse in Kalaman they'd be there in about five seconds. What better place to ambush fearsome heroes then when they're totally naked and vulnerable? Knowing your players pays off!

    I remembered that you finished KoD like twenty minutes after my last post. Either way, you were always are most enthusiastic reader. Ed's been filling in, but you know him, he's about as patient as a kender on a sugar-high.

    Glad to have you reading again sir!
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

  7. #27
    Join Date
    Jan 2005
    Location
    Out of my mind, BEEEEP. Please leave a message!
    Posts
    7,061

    Default

    Having never actually read any of the modules, I still don't have a clue what could be truly going on with Reichart. The only thing I have to draw from is my experience in Bong's game. That being said, did you er...Satya-ify Reichart for lack of a better term?

    Whatever is going on, the PC's did really well even if the DM did try to throw them under a fat ogre's bottom.

    I can't wait for more. Did you decide when your next session is?
    Last edited by Majere; 08-15-2012 at 07:07 PM.
    "And that blockhead Rukin.. he might not be much of a thinker, but he can kill things well I suppose..." Argent: Cleric of Silver Master. ICRP Key of Destiny.

    "Well I'll be a pickled dog-turd," Rukin grunted.

  8. #28
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default

    Quote Originally Posted by Majere
    Having never actually read any of the modules, I still don't have a clue what could be truly going on with Reichart. The only thing I have to draw from is my experience in Bong's game. That being said, did you er...Satya-ify Reichart for lack of a better term?
    Yeah, what happened to Reichert was my scheming entirely (although Marion and I talked about it first). I Satya'ed him.

    Quote Originally Posted by Majere
    I'm can't wait for more. Did you decide when your next session is?
    August 26th!
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

  9. #29
    Join Date
    Jan 2005
    Location
    Out of my mind, BEEEEP. Please leave a message!
    Posts
    7,061

    Default

    Cool beans. Should be a great session. Also, as far as the PC'S surrendering to the city guard at the end of last session. Did they just give up, or was there some conversation as to why they did what they did? After what they've been through, I wouldn't just surrender to anyone. Lol
    "And that blockhead Rukin.. he might not be much of a thinker, but he can kill things well I suppose..." Argent: Cleric of Silver Master. ICRP Key of Destiny.

    "Well I'll be a pickled dog-turd," Rukin grunted.

  10. #30
    Join Date
    Apr 2005
    Location
    The Anvil of Time
    Posts
    18,892

    Default

    It was basically a "Hey! Throw down your weapons and wait for the sheriff" kind of ending. Followed by the DM saying we'd pick it up again from there next session. A cliffhanger, I suppose.
    Last edited by Tauren_Kai-Jere; 12-15-2013 at 04:16 PM.
    Head Moderator &
    Member of the Whitestone Council


    "Hey look! I'm the Code of Conduct! Check me out!" -The Code of Conduct

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •