Let's concentrate on the characters you want to play for now. I'm still working out some of the plot as to why the characters are pulled by the Wayfarer and what their actual missions will be. I don't necessarily see a character being forced to confront their own timeline and even if they are it won't be for a few adventures. Like I said, some of the big metaphysical picture is a little fuzzy for me right now. I was doing a lot of reading and thinking on stuff last night after I went to bed the first time. I'm hoping to start sorting out my big picture plot later this afternoon (or this weekend at the latest). So as far as generating PCs think of it as having the freedom to play just about anyone or anything heroic that you want and know that you'll get to bounce around to different versions of Krynn and have cool adventures that have some sort of greater point. Yeah! That makes sense, right?Originally Posted by SuperBall
That said I like the idea of a heroic Knight of the Divine Hammer from the "Kingpriest Ascendant" timeline being one of our PCs. His Super-Lawful good worldview alone will provide some awesome dramatic role-playing fodder (especially if Ed goes with a sorcerer type). This also puts the character at a minimal of Level 6, I think. Ideally, I think I'd like everyone to shoot for between Level 6 and 8 for their characters. You don't all have to start at the same level either. I'll make that part work as long as you're within that range.