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Thread: Star Wars - Dawn of Defiance: Planning Thread

  1. #5551
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    Default

    Nice. How about a post?
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  2. #5552
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    Elder I assume you are just following Tahla, but please post movement for now on.
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  3. #5553
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    rgr, my mistake
    "It's not a game of Final Fantasy where you can step outside the plot for a bit and train up your stats, it's a potentially apocalyptic final chapter in an epic drama." - Brass Tiger Captain

  4. #5554
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    No worries, will be a bit out of pocket tomorrow as I am closing on my house and other stuff. So no replies from me until Friday.
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  5. #5555
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    So what's our exit strategy here? Are we using these same tunnels to leave? Because my first instinct is to try and collapse them and cut the TIEs off. But if that's our only way out I don't want to do that.

    Would a Knowledge (engineering) check be useful? I'm just spitballing here.
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  6. #5556
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    That's a great question and the only way to answer it is at the SYSOP station. Ask Shayle in character, and I can make the determination using his skillset. Sad that he is basically an NPC now. Not sure what happened to BR. :(
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  7. #5557
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    Will do.
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  8. #5558
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    Default How I do That?

    So based on Shayle's response, what do I need to do as far as skill checks or attack rolls to collapse a passageway behind us successfully, Ed?
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  9. #5559
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    Dave, make an attack and a Pilot check. Don't use concussion missiles. Just remember ACE's checks have to include the Luck's size modifier, which you haven't been putting into your checks. If your check ends up being low, I suggest adding some Force points.
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  10. #5560
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    Well, I only have one Force Point left so hopefully things go well!
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