
Originally Posted by
Sallis the Silver Blaze
1. I don't know if I agree with this point as I haven't read Chronicles and Legends recently, but I can see how someone can develop this opinion. D&D novels are targeted at roughly the 15-year-old boy demographic, so I wouldn't expect a cathartic experience from reading the books as an adult. The is in contrast to books by GRRM or Robert Jordan in that they aren't intended to draw the reader into playing the game the books are based off of.
2. This I agree with Morrus on. DL's degradation, IMO, started after this point. Too much blowing up and timeline advancement occurred after that point. In the span of ten years, the timeline advanced what, 60-80 years, the world was blown up three times, and the original books stopped being relevant. I would much rather they did what Cam did, and focus on the time around or immediately after the War of the Lance and Legends. Thing is, when they advanced the timeline so much, they made Krynn feel small, like shoot, nothing's going on here, but something big happened twenty years after that. People got into Dragonlance because of the HotL and their adventures, not their grandkids adventures. Also, this led to the development of the "If there's a problem the Heroes of the Lance (or Gen 2) will take care of it, what the heck is my hero supposed to do?" Star Wars faces a similar issue (A Skywalker'll fix it!), but the setting is infinitely larger though.
3. I think Morrus is off-base here. DL certainly would benefit from having an Adventure Path available that runs the players through the original adventures. Much like Dark Sun would benefit from having an AP where you kill Kalak or something. But I think one of the modularity things for D&DNext should be settings. And one of the things with modularity is you need lots of options to plug and play with. So I think the return of several settings is a must. However, the setting bloat of 2E and 3E must go. There is no need to detail the setting right down to the mayor's underwear color and style(there is a line from Shrek 2 that is applicable and inappropriate for the forums that should go here). I think one setting book for each CS (the major ones at least) is all that is needed, and the book doesn't need to be big. In fact, a GIANT(like PHB sized) book of settings would be pretty cool. Have it have several options for settings, and some information on the setting. That way you could poach setting rules for homebrew (Purple Dragon Knights and Wizards of High Sorcery in the same world!), but also customize one of the existing settings, or just play the setting the way it is. The major settings could potentially still see a full book though.